Singles GT


CornerHammer 2019 Rules Pack

This will be a 9th Age Fantasy Battles GT. There is a doubles event, with its own rules pack.

When and Where:

March 30-31, 2019

Schaumburg Courtyard Marriot

For room block mention “WCW”

3 games of Team 9th Friday  

5 games of 9th age Saturday-Sunday 


Lenny “Tyrant” Szatkowski

Jeremy “Bubafett” Gottschalk


Everyone needs to be checked in on time to ensure that we do not get delayed. It will delay us if everyone waits until 930 to check in. BOTH DAYS. 2:45 hours per round.


8:30AM- 9:15 Registration  

9:15AM-9:30 AM Announcements-Table assignments  

9:30AM- 12:15 PM Round 1

12:15 PM 3:00 PM Long lunch to give ample time to visit Adepticon and go get lunch

 Display army for paint scoring/gen choice

3:00 PM- 5:45 PM Round 2

5:45 PM Vote for generals choice. Please leave armies out

5:45 PM- 8:30 PM Round 3 

**Turn in Generals Choice vote before leaving.


9-9:30 AM Check in again so we know everyone is here.

9:30 AM Table assignments.  

9:30AM 12:15PM Round 4

12:15PM 1:15 PM Lunch provided.

1:15 PM 4:00 PM Round 5

4:15 PM 4:30 PM Clean up and final calculations. Players are asked to help

pack up tables and terrain (Thank you!)

4:30 PM Awards


Friday 9th Age Doubles $40 per team

Sat/Sun 9th Age GT $60 ($65 after Dec 31, 2018)

Paypal button on the site  

Payment is the only way to hold a spot. This includes the waiting list.

Basics:  Last date for any refunds is Febuary 3rd, 2019  

  1. 1. Legible copies of your list must be provided to your opponent after each game. This will be an OPEN list event. Take time to add up the scores correctly. Use your opponents list to verify the victory points are correct.
  2. Armies should be 4500pts from The 9th Age Fantasy Battles website. Army and main rules released by March 3, 2019 will be in effect. List DEADLINE March 16, 2019 for full bonus points.  Lists shall be submitted to using the following format.  You MUST follow this format as close as possible (understand it but a tad different )  we will NOT be accepting quartermaster, battlescribe, or any other program formats. Anyone who submits using those and not our will receive a tournament penalty. You've been warned 😁  here's a example 

[ Name ] “ [ Nickname ] ” [ Last Name ] - [ Army ] - [specific Army Organisation]

[ Unit1 ], [General/BSB ], [Marks, Virtues , etc.], [X (amount) Spells], [Mount], [Equipment],

[Magic Equipment], [Wizard Master, Vampiric Bloodlines , Gifts of the Dark Gods , etc.], [Magic

Path] -[Points]

[Amount] [ Unit1 ], [Marks etc.], [Equipment], [M, S, C], [Magic Banner] -[Points]

[ total points ]


*John “9 th -Addict” Smith – Infernal Dwarves

*Overlord , General , Great Bull of Shamut, Infernal Weapon, Ring of Desiccation -890

*Prophet , 3 Spells, Temple Lamassu + one extra Spell, Flintlock Axe, Hardened Shield, Steel

Skin, Besheluks -826

Mechanism, Engineer, Occultism

*Vizier , BSB , Shield, Banner of the Brazen Bull -284

*10x Citadel Guard , Flintlock Axe, M, C -330

*10x Infernal Warriors -130

*35x Infernal Warriors , Great Weapon, M, C, S, Banner of Nezibkesh - 800

4500 points


  1. We hope to publish all lists in advance and also have a podcast review so need ALL lists in on time in order to do such a thing.
  2. we will be using warscore for this event. For those of you unaware what this is I'll give a brief explanation. It's a program TOs use to help with score tracking and pairings throughout the event. It's extremely helpful and created by Bill Robertson generously for free! In order to get the most out of it every player needs to go to and register if you haven't already. Once done so, please email me (   or message me on here your email so I can get it entered to make registration quick and easy the day of.
  3. You will need 9th Age rules, Magic Paths, and Army Rules for your army.
  4. All scenarios will be used out of the BRB
  5. You will need  Dice (including special ones) and a tape measure or range rulers.
  6. You will need  At least six printed copies of your army list one for you and one for your opponents
  7. You will need Superglue (for repairs).
  8. You will need   This rules pack with the schedule to reference between rounds.  
  9. There is a bar at the venue where we worked out good prices, but we are allowed to BYOB, just make sure to keep it a little subtle and also buy some from the venue

General Gaming

1. Look up rules issues. If you call a judge, they will have the final word. No exceptions.

2. No swearing or offensive language or actions. You may be warned or asked to leave without

a refund depending on the offense and/or number of offenses.

3. Roll your dice in an open area and make sure your opponent can see them. Reroll cocked dice

and dice that do not land on the playing table.

4. When you are done with a game, you may watch other games in process. Please be

considerate of the players. It can be distracting to have a group watching and commenting on

your game.

5. Do not start a turn that you cannot finish in the remaining time of the round.


Terrain is preset and should not be moved. If terrain is moved during the game or appears

pushed to one particular area, take turns placing terrain before rolling for deployment.

Tournament Scoring

Tournament scores will be totaled from the following:

  • Battle Points from Game Rounds (0-20) per round
  •  Sportsmanship (0-15)
  •  Painting Scores (0-15)• 
  • List turned in by March 16, 2019 5pts
  • Lists turned in using correct format 5pts 



At the end of each game, you will be asked to complete a sportsmanship questionnaire up to 3

points per round. 3pts will be based on yes/no questions

At the end of the tournament you will also be asked to vote for the ‘Favorite Opponent’ amongst those players you played over the weekend. Keep track of who you played. You may assign two Favorite Opponent points to one person that you

played and one Favorite Opponent point to another person that you played. You may

choose not to assign any bonus points at all.

The favorite opponent vote will ONLY add to the Best Sportsmanship Award and NOT Overall.

Players Choice

Players vote for their favorite army for any reason such as theme, painting, composition or any

reason they think should win an award. You can vote after round 1 and after round 2. Leave

your army out with your name visible after round 1 and 2. Votes are due by the end of day 1. Votes handed in Day 2 will not be counted.

Painting Scoring

Fully painted armies are strongly encouraged. To meet this goal we are awarding fully painted

armies points for the effort to have a coherently painted army that looks like it belongs together.

Nothing or partially painted: 0 points

Fully painted, not cohesive or “finished”: 10 points

Fully painted, coherent and well done: 10-15 points

The Best Painted will be done by The judges and not extra points will be added to Overall


Grudges are allowed if both players agree and notify judges in advance. Judges have the right to not allow any grudges if we deem it inappropriate or abusive.


These are the following awards.  A player can only win 1 award, if a given player should be able to win 2 awards the player will be notified and asked which they prefer to win.

  • Best Overall . A combination of Battle Points, Sportsmanship, Painting, and any bonus points. Battle points is the tiebreaker. Sports are 2nd tie breaker. Strength in Schedule(SiS) is 3rd
  • Best General. Battle Points, with Strength in Schedule(SiS} then Sportsmanship as tiebreaker.
  • Best Painted: Highest paint points + voted on by the Judges. Armies Judges deem to be top 5 will be asked to leave armies out to be displayed at end of Round 3 for closer judging.
  • Best Sportsmanship. Most Sports points + bonus points from Best Sport vote, Battle points tiebreaker.
  • Spicest List: The player with the Spiciest List voted on by judges.
  • Best in Race: Highest Overall score in each race. Minimum 3 players in each race for a award.

Files coming soon.